Post by Spec-Opp Spartan on Feb 1, 2010 16:38:24 GMT -5
Nation: The Zaros Empire
Terrain: Desert with Mountains
Natural Resources: Rune essence, Ores and metals
Main Exports: Ores and Metals, Guardian, Peacekeeper, Raider Servants (not built for combat)
Government: “Constitutional Monarchy”
Economy: Decent
Religion: Zarosian
Races: Guardians, Peacekeepers, Raiders, Mahjarrat, (Undead if summon for defence/offence)
Capital City Name: Zaras
City Description: Ancient Egyptian architecture meets New York.
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History:
The Zaros Empire began with one single divine message from Zaros: “Unify your people so you all may prosper”. This message was given to Keivon the leader of a Mahjarrat tribe who set off to unify the tribes of Mahjarrat who did just that however a group of tribes wished to remain in the old ways and The Tribe Wars began. Once the tribe wars was over the Zarosians discovered the rune stones, the rune essence mines and the rune alters thus their magical abilities were increased as they no longer had to dip into their own supply of magic to do magic spells however the combat rune stones were sealed into a vault under the order that no Mahjarrat shall use this newfound magic power against a fellow Mahjarrat. Soon after they also discovered an ancient tablet instructing them how to make the Guardians, Peacekeepers and Raiders out of rune essence, rune stones and enchanted gems. However war was brewing as a Schism occurred in the society by a man simply know as The Betrayer who was son of Zamorack the god who banished Zaros from this realm. He took his followers over the mountains and into The Swampland and ever since a war has been going on between the two. Recently The Zaros Empire has come out of isolation as contact has been made by the various “human tribes”.
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Ground Units:
Guardian-Magic Wielding “Golems” made out of rune essence and enchanted gems. Used for defensive purposes.
Peacekeeper- Magic Wielding “Golems” made out of rune essence and enchanted gems. Used for peace keeping missions or to support allies in war can be used for offense or defense.
Raider- Magic wielding “Golems” made out of rune essence and enchanted gems. Used for offensive purposes to attack their enemy’s directly.
Mahjarrat- Shape shifting spell caster that is seemingly immortal but hardly fight due to their vast amount of “Golem” warriors of their own creation. They must partake in a Ritual of Rejuvenation every thousand years to maintain their power where one must be sacrificed to restore all attending members’ power. They can be imprisoned or killed if the diamonds containing the essence of their souls is destroyed. (Generally found as gems found on the forehead, palms, and heart and worn on a ring).
Undead Army -enough said...if you don't understand this then..I don't think you should be able to reproduce.
Aerial Units:
None
Special Unit: (Unit Unique to only your Nation)
All Units
Human Form:
Lich Form:
Leader Name: “Herald of Zaros” Keivon
Race: Mahjarrat
Gender: Male
Age: Thousands of years old
Appearance: Normal form of a human king. True head is of a Skelton.
Weapons: The Zaros Staff
Vehicles: Rune Essence Horse
Personality: Wise, generous, easily angered, powerful
Bio: One of the founding members of Zarras who was given a message by their God Zaros to unite the Mahjarrat tribes and to form an Empire. A bloody Civil War was fought between the Zaros side and The Tribal League but the followers of Zarras prevailed thanks to Keivons leadership. He then lead his people to the current Golden Age of their civilization where contact with the outside world has been made and negotiations are ongoing and the attempt to understand their new technology is ongoing.
Allies:
-TBD-
Neutral:
Everyone
Enemies:
-TBD-
The Zamorackian Empire- NPC
Zarosian Temple: